Held Action lapsed into quietude again. The same thing happened about this time last year. I think it’s a combination of my real life job ramping up, prepping for Carnage in November and general blogging fatigue; the charge of blogging comes from the flow between writers and commenters, otherwise it’s typing in the wind.
The current state of things is I have a heap of post ideas in single sentence draft form that I’m not moved to expand upon, a half dozen role-playing sessions of Scions of Time and Masks of Nyarlathotep to write up — though Masks is on hiatus for September as our earnest Keeper commits rites of matrimony with his chosen other — that, while fun, are fading into memory such that I don’t know if I can recreate the energy this far out. And that’s my own bad for filling my days with other activities. I’m taking a class this fall and it’s been long enough since college that I’m readjusting not only to blocking time for class itself, but homework, readings and so on.
It’s been a bit surreal to dig out my last college notebook. In the intervening years since graduation, I filled many of the blank with game-related notes: character creation, adventure outlines, card counts, etc. Then I had to sift through my final semester of classes and years of gaming notes to find a stretch of blank pages to keep me through the middle of December. We’ll see how that goes. I may have to break down and buy a single subject notebook after all.
I don’t want to give up writing here, but the old charge is gone. I need to feel like this is productive or useful to someone. And I know I’m talking about a gaming blog on the internet, so clearly my expectations need to adjust to fit reality. But it’s how my brain feels right now.
In the meantime, I’ve got a few linky-loo posts to clear out of the inbox. They’ll appear in due course here, just to give the appearance of the lights staying on.