The Game With No Name Math Trade

Matt Golec of the Penny Press design team has hosted a no-ship math trade at Carnage for some years now, coming up with thematic names to make us grin as we figure out what games we don’t want to own anymore. This year, it’s the Game With No Name math trade.

A math trade is a method of swapping whereby people list what they don’t want, list what they would like to get in return from other swappers and a computer figures out the details. The “no ship” part means no one ships anything. Show up to Carnage, drop off what you’re swapping, pick up what you’re getting. Done!

This year, I staked claim to the entirety of the third page of the geek list. You will find a bevy of light, popcorn games like Chez Cthulhu and the Cheapass family. You will find thematic bundles of HERO and GURPS sourcebooks. You will find Werewolf: the Apocalypse and Spelljammer books because I’m acknowledging that I’m not going to get around to running games in most of these settings.

You will also find lots of good stuff for which to trade with other folks posting to the list. Check it out, and offer up what you’re not interested in playing anymore!

Role-Playing and Board Game Garage Sale

The time has come to weed the game library. Behind the jump you will find role-playing games, board games and card games I would like very much for someone else to own. Generally speaking, it’s all older stuff, so if you’re looking for titles from the 90s and early 00s, this might be the sale for you.

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The Fear of Having Done Something Before

Speaking of Kenneth Hite and horror role-playing, Hero Games announced their 2011 and 2012 release schedules this past weekend at Dundracon. Third on the list for 2012 is Horror Hero, co-written by none other then Mr. Hite. And later in the year is Cthulhu Hero, also with Hite contributing. Talk about cornering the horror genre role-playing supplement market.

I’m a fan of Hite and his disparate works — Suppressed Transmission, The Day After Ragnarok, and GURPS Cabal, to name three — but how many times can you write horror genre supplements before they start sounding alike?