Call of Cthulhu LCG: Revealing Locations

The Thousand Young box cover.There’s a new preview up for The Thousand Young, the next expansion for Call of Cthulhu: The Card Game. In addition to a new set of Shub-Niggurath characters to check out — Baron Samedi seems especially cool, and he’s an Avatar, for added fun with the new Nyarlathotep — we’ve got a peek at the running theme of the off-faction cards.

So far, in the faction boxes, there’s been a common mechanical element among those factions who aren’t the stars of the expansion. Seekers of Knowledge gave everyone a Prophecy. Denizens of the Underworld gave everyone a Tactic. For the Greater Good passed out story attachments.

Now, we seem to be getting a set of reveal-for-bonus Locations. Hastur’s Tremé, for example, lets you reveal the top card of your deck. If it’s a Lunatic character, choose a character to go insane, ignoring terror icons or Willpower. That’s pretty awesome, particularly because it can work on Ancient Ones, which is a pretty common exception in Call of Cthulhu.

The other Location on preview, the Order of the Silver Twilight’s Garden District, has a similar effect. If the top card of your deck is a Lodge character, you can return a number of Lodge characters to your hand equal to the cost of the revealed Lodge character in order to put that character into play. Useful for doubling up on “enters play” effects, like everyone’s favorite bouncer, Jeff, and leveraging cheaper characters to bring out a stronger one.


One thought on “Call of Cthulhu LCG: Revealing Locations

  1. Pingback: Call of Cthulhu LCG: The Archmage’s Attaché | Held Action

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