Barghest of RPG.net posted some typed-up notes for a Castlevania supplement to Adventure! I’m always delighted to see more material for my favorite pulp action system.
It also gives some insight into the Castlevania mythos, which has always interested me, but I’ve never been willing to commit the time to digging it out of the games myself. The many Belmont family bloodlines display how farspread and varied the members of the monster-hunting tradition are.
In adapting the material to the system, Barghest makes two interesting choices. The Adventure! character types are renamed to suit the premodern era of Castlevania. That’s interesting in that most people claim to disregard the divisions of stalwart, mesmerist and daredevil.
Secondly, Barghest brings a video game mechanic, sub-weapons, over to Adventure!, right down to the rigors of using them: most are destroyed upon use and using them expends internal resources, Willpower in this case.
I am curious to see if Barghest explains the rationale for hewing so closely to the rules of the video game in that respect.