Shakedown Cruise

We played Space Alert on Friday night; the first four tutorial missions, to be precise. I was more than mildly unnerved by Alex and Munk’s ability to almost instantly assess threats and determine what needed to be done. It felt a lot less like RoboRally and more like a timed Pandemic.

This is by no means bad, of course, but it did show me how vastly different a game can seem depending on how one plays it. Makes me wonder what it would be like to be really incisively analytical.

Advertisements

One thought on “Shakedown Cruise

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s