We take a look back at The Haunting of Harrowstone, the module that seemed to trigger a craze for adventure paths in my immediate role-playing circles on this week’s Carnagecast. Dan, Toby and GM Hunter join me for part review, part sharing our personal experiences playing through the adventure.
Spoilers abound, of course, as we pick apart the details of the scenario pretty thoroughly. Plus Hunter pulls back the GM curtain and we learn about the tweaks he made to the written material.
Also, Dan just can’t let go of the fact that a village the size of Ravengro — 290-odd souls, plus undead legions — has two magic shops.